InitiativeSystem
Represents the time when the initiative should be set. Can either be per combat (once at the start) and per round (at the start of every round of combat the initiative changes). Represents an initiative system for the combat system. This allows you to configure how the app tracks combat
JSON Format
{
"type": "InitiativeSystem",
"when_to_set": ...,
"has_turns": ...,
"roll_formula": ...,
"initiative_modifier": ...,
"initiative_tie_breakers": ...,
"initiative_degrade_per_pass": ...,
"min_initiative_to_act": ...
}
Fields
| Field | Type | Required | Description |
|---|---|---|---|
min_initiative_to_act | int | Optional. Needs to be provided when initiative_degrade_per_pass is provided. See the documentation for that type for more details. |